Making Democracy Fun: How Game Design Can Empower Citizens and Transform Politics

★★★★★ 4.6 101 reviews

US$9.06
Price when purchased online
Free shipping Free 30-day returns

Sold and shipped by ferienwohnung-talblick.eu
We aim to show you accurate product information. Manufacturers, suppliers and others provide what you see here.
US$9.06
Price when purchased online
Free shipping Free 30-day returns

How do you want your item?
You get 30 days free! Choose a plan at checkout.
Shipping
Arrives Jul 19
Free
Pickup
Check nearby
Delivery
Not available

Sold and shipped by ferienwohnung-talblick.eu
Free 30-day returns Details

Product details

Management number 233436018 Release Date 2026/06/27 List Price US$9.06 Model Number 233436018
Category

Drawing on the tools of game design to fix democracy. Anyone who has ever been to a public hearing or community meeting would agree that participatory democracy can be boring. Hours of repetitive presentations, alternatingly alarmist or complacent, for or against, accompanied by constant heckling, often with no clear outcome or decision. Is this the best democracy can offer? In Making Democracy Fun, Josh Lerner offers a novel solution for the sad state of our deliberative democracy: the power of good game design. What if public meetings featured competition and collaboration (such as team challenges), clear rules (presented and modeled in multiple ways), measurable progress (such as scores and levels), and engaging sounds and visuals? These game mechanics would make meetings more effective and more enjoyable—even fun.Lerner reports that institutions as diverse as the United Nations, the U.S. Army, and grassroots community groups are already using games and game-like processes to encourage participation. Drawing on more than a decade of practical experience and extensive research, he explains how games have been integrated into a variety of public programs in North and South America. He offers rich stories of game techniques in action, in children's councils, social service programs, and participatory budgeting and planning. With these real-world examples in mind, Lerner describes five kinds of games and twenty-six game mechanics that are especially relevant for democracy. He finds that when governments and organizations use games and design their programs to be more like games, public participation becomes more attractive, effective, and transparent. Game design can make democracy fun—and make it work. Read more

ASIN B08BT4MBJP
XRay Not Enabled
ISBN13 978-0262321525
Language English
File size 2.6 MB
Page Flip Enabled
Publisher The MIT Press
Word Wise Enabled
Print length 285 pages
Accessibility Learn more
Screen Reader Supported
Publication date February 21, 2014
Enhanced typesetting Enabled

Correction of product information

If you notice any omissions or errors in the product information on this page, please use the correction request form below.

Correction Request Form

Customer ratings & reviews

4.6 out of 5
★★★★★
101 ratings | 41 reviews
How item rating is calculated
View all reviews
5 stars
84% (85)
4 stars
3% (3)
3 stars
2% (2)
2 stars
1% (1)
1 star
10% (10)
Sort by

There are currently no written reviews for this product.